![]() But it’s nice to see Blizzard adjust for players who don’t want to use a mouse and keyboard or those who want to slay demons with a pal in the same room.īlizzard has yet to announce a release window for Diablo 4.Bringing Diablo 3 to Nintendo Switch (complete with exclusive Zelda-themed goodies) just made sense, and senior producer Pete Stilwell tells me that making the transition was fairly simple. In the image above, both players are customizing their characters simultaneously, with player 1 adjusting their skills and player 2 previewing their talents.Įverything about Diablo 4 is still a work in progress, including these new interfaces. Both players adjust their builds during local co-op in Diablo 4 Image: Blizzard Entertainment In Diablo 4, Blizzard rebuilt the UI for local co-op. In Diablo 3: Reaper of Souls on console, local co-op partners couldn’t access their menus at the same time - a problem for a game all about equipping new loot and abilities. The studio also revealed a new focus on couch co-op. ![]() The shift from mouse and keyboard to controller is now instant, as seen in the gif above. Image: Blizzard Entertainmentĭiablo 4 supports controller use on a PC, which means Blizzard needed a UI that could change quickly depending on the user’s input device. (Diablo 4 itself has changed since our first look in 2019.) One of the standout features of the upcoming game is a UI built for both controllers and couch co-op with a friend. The post focuses on how Blizzard has evolved the user interface since Diablo 3. ![]() In its first quarterly update of 2020, Blizzard revealed new details about Diablo 4 - as well as feedback from the BlizzCon demo, like the ability to rebind left click. ![]()
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